Olesch's DIV Games
Games I wrote as a kid in DIV Games Studio (DOS), rewritten in Godot to play in the browser.
MinicosmAfter Microcosm: defend your Duks from falling meteors with two mouse-aimed cannons. Left/right mouse button fires.
AtomePlace atoms on a grid and give each the right number of bonds to form complete molecules. Finished molecules vanish for points; enough points earn bombs. Arrow keys, Enter, Backspace for a bomb, H for the rules (in German).
CastleTop-down dungeon action-RPG: fight orks, ogres and ghosts with sword, bow and magic, collect keys and potions, level up and save at save points. Arrows move, Space attacks, X changes weapon, C changes magic, V shows stats.
SiegeTwo players on one keyboard swap element tiles (wood, metal, fire, magic) to build warriors, archers, rams, catapults, dragons and more, then send them against the other castle. Player 1: arrows, O, P, L. Player 2: WASD, 1, 2, Q.
S-TypeR-Type style shoot'em-up for 1–4 players on one keyboard: collect money, buy weapons, pods and shields, and fight through two levels to the boss. Player 1: arrows, Space fires, Right Shift buys, Enter switches weapon.
HuhnshotShoot as many chickens as you can in 90 seconds while scrolling across a mountain panorama, and hunt bonus targets (flowers, hills, a castle ruin, the clock) for extra time and ammo. Left click shoots, right click reloads, arrow keys or screen edges scroll.
LommingsA Lemmings clone: guide a stream of little Lommings from the entrance to the exit by giving them skills like climbing, digging, building ladders, blocking and exploding, across 13 levels. Mouse picks a Lomming, keys 1–9 or the panel choose the skill.
StrandedIsland survival: walk the island, search for and gather food and materials, craft tools and flour, and keep hunger, thirst and health up through each day and night. S/X/Z/C walk, D searches, F takes, A sleeps, V/B/G pick the action, 1–9 the item.
HeatfighterTwo-player 2D fighting game: walk, jump, duck, block high, mid and low, and chain punches into special moves like Eigen's fireballs, with a computer opponent when you play alone. Player 1: X/V move, D jump, C duck, 1/2 punch. Player 2: arrows, 9/0 punch.
MinishipUp to four ships, human or computer, dogfight around a gravity-bending planet with lasers, rockets, shields and teleports, in classic or "Hold the Flag" mode. Player A: arrows, Right Shift fires; B: W/A/D, Left Shift; both turn keys together = shield.
GigaMazeUp to four players share one keyboard and fly through a maze, shooting each other with bullets and lasers, grabbing weapon pickups and chasing the diamond for points. P1: arrows + Space; P2: 2/W/Q/E + 1; P3: 9/O/I/P + 8; P4: H/N/B/M + G.
Canonball RidingOne or two riders balance on cannonballs, steering against a shifting wind to dodge the giant cannonballs flying up from below. 1 or 2 starts; player 1 steers with Left/Right, player 2 with A/D.
WormBattleWarriorsTurn-based two-player strategy: worm armies dig through the earth, gather leaves, wood and food, breed workers and train fighters on a 32x24 grid. Arrows move the cursor, Enter selects a worm, an arrow acts, Space ends the turn.
BallerSteer a small ball with the arrow keys so the big ball follows it on a rubber band through colour-coded mazes: bounce off walls, avoid red death zones and reach the goal as fast as you can. R pulls the guide ball back.
BunnyJumpersTwo bunnies hop around a block maze, landing on platforms, bouncing off ceilings and walls and bumping into each other. Bunny 1: arrow keys; bunny 2: W/A/S/D. Up jumps.
PingPongPong for two with 70 balls at once: keep them out of your side until one player is 500 points ahead. Player 1: Q/A; player 2: Up/Down. Enter restarts after a win.
Ship Duel (Tutorial 1)Four ships in the corners of a walled arena turn and fire bouncing shots and explosive blasts at each other; a settings screen lets you change almost every rule first. P1: Left/Right + Up, End; P2: A/D + W, Q; P3: keypad 1/3 + 5, Del; P4: J/L + I, U.
Thursday PanzersSplit-screen tank war: two players each lead a team of computer panzers and aim for the enemy's rear to wipe out the other team. Player 1: arrow keys + Enter; player 2: W/A/S/D + Q. Esc restarts.
SniperAim a crosshair while a whole column of snipers fires together at balloons drifting up the screen, and every salvo's recoil throws your aim back. Mouse aims (click to capture, Esc releases), left button fires, Up/Down move the column.
Hatsch1Three players share one keyboard and fly around a wrap-around arena: hold fire to charge a shot, release to blast your rivals, and mind the recoil. P1: arrows (Down fires); P2: A/D/W/S (S fires); P3: J/L/I/K (K fires). Enter restarts.
RunnerTwo-player sprint: hammer your two keys alternately to race to the finish, and don't jump the gun before "Los" or you foul out. Upper runner: Left/Right; lower runner: A/D. Enter restarts.
DecathlonHammer throw: press Space to swing a jointed arm, alternate Left and Right to build speed, release at the right moment and beat the hiscore distance.
BallkillPrick the red balls with a pin before they float off the top of the screen, while a hair-dryer blows them back down; every level adds a ball. Left click pricks, hold the right button to move the hair-dryer.
TronTwo-player light-cycle duel: steer with left and right turns, leave a solid trail and outlast your opponent. Red: Left/Right; blue: A/D. Enter restarts.
FortDefend the fort in the middle by clicking to fire at the straight-flying and zig-zagging enemies closing in from every side. Mouse aims, left click fires.
SpaceThe DIV asteroids tutorial in Olesch's graphics: rotate, thrust and blast the drifting asteroids for points. Left/Right rotate, Up thrusts, Down reverses, Ctrl or Space fires.
RubikA 3x3 number-rotation puzzle: move the cursor around the border and rotate rows and columns to restore 1 to 9; a swarm of dots appears when it is solved. Left/Right move the cursor, Enter rotates, M scrambles.
PanzersTwo tanks with rotating turrets share one keyboard and fire shells across a grass field (a small sandbox, no scoring). Player 1: J/L turn, K drives, U/O turret, I fires; player 2: A/D, S, Q/E, W.
SnakeThe DIV Tutorial 4 worm game, slightly modified: steer the endless worm, eat apples to grow and score, and don't hit the wall or yourself. Arrow keys go straight, E/Q/Z/C diagonally.
Needs a desktop browser with mouse and keyboard.